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Blog Aug. 24, 2016 | Share

Pokémon GO Captures 55 Million Mobile Users in July, Ranking 13th Among All Apps

Pokémon GO Captures 55 Million Mobile Users in July, Ranking 13th Among All Apps

Unless you’ve been living under a Poké Ball the last several weeks, you’ve undoubtedly heard of the new app-based game and overnight sensation Pokémon GO. As one of the first location-based augmented reality games, Pokémon GO mimics your actual “real world” surroundings using a Google Maps-like interface as you seek to find and capture Pokémon... Read more

Press Release Sep. 22, 2014 | Share

comScore Reports the Top 10 Online Gaming Properties in Mexico in Conjunction with the Electronic Game Show

comScore, a global leader in measuring the digital world, today released Online Gaming data from the comScore Media Metrix® service in conjunction with the Electronic Game Show (EGS) 2014. Read more

Presentation Jun. 11, 2014 | Share

Why Online Advertising, as a Business Model, is Not a Dirty Word

Online advertising as a business model is typically shunned in Southeast Asia, mainly due to investors’ lack of faith in its potential as a serious revenue opportunity. In this presentation, Joe shares that the notion of startups not being able to monetise via online advertising might not hold true, especially when looking at data from Southeast Asia’s... Read more

Presentation May. 15, 2014 | Share

Future in Focus: The Rise of Online Gambling & the Threats, Challenges & Opportunities for Lotteries & Regulators

Online Gambling Tracks Against Overall Gambling

This presentation covers: The Rise of Online Gambling & the Threats, Challenges & Opportunities for Lotteries & Regulators in Asia Pacific Read more

Data Gem Dec. 2, 2013 | Share

What are Danish Consumers Doing Online?

In October 2013, 3.8 million Danish internet users each spent 17 hours online, with Social networking accounting for a quarter. The Retail category is one of the most popular one with 80 percent of the Danish online population visiting a retail site in October. Our below infographic is presenting the other popular content categories amongst internet... Read more

Data Gem Aug. 6, 2013 | Share

A Digital Month in Germany: What are Consumers Doing Online?

A Digital Month in Germany

The 57.8 million internet users in Germany each spent nearly 20 hours online during June 2013. Social networking accounted for a quarter of time spent online in Germany, making it the most engaging activity that month. Read more

Blog Jul. 31, 2013 | Share

The UK Mobile Gaming Landscape

The UK Mobile Gaming Landscape

Mobile gaming in the UK continues to grow at a steady pace with little that separates it from social media in terms of audience reach. There are now over 20 million monthly mobile gamers, with 6 million playing games on their mobile on a daily basis. Read more

Presentation Jul. 17, 2013 | Share

Mobile Gaming Trends - UK Insights

comScore presents insights into the UK mobile gaming market. Read more

Data Gem Jun. 11, 2013 | Share

Asia Pacific Has Largest Daily Online Gaming Audience

Worldwide, nearly 671 million people played an online game using a desktop PC or laptop in April 2013, with 145 million gamers playing on a daily basis. The number of daily gamers differs across the continents with an average of 47.9 million internet users in Asia Pacific accessing an online gaming site daily, followed by Europe with 45.6 million daily... Read more

Presentation Jan. 23, 2013 | Share

State of the Market: Mobile Gaming in Europe

Mobile Gaming Europe

Mobile gaming continues to advance into the mainstream and looks poised to dethrone handheld gaming consoles in the long term. In the EU5 a third of mobile users play games on their phones, up 14% YoY and the number of daily gamers has risen 34% in the same period. Read more